

Many of these vials can be found in locked areas, hidden in corners, and on tables. Infusions can make the game much easier, so they’re definitely necessary for the 1999 Mode. They work similarly to the plasmids in the first Bioshock game. Infusions allow Booker to increase his capacities for health, shields, or salts. If players find all of the kinetoscopes and telescopes, they will earn the Sightseer trophy.įind all of the Infusion Upgrades. They are usually located near the railing on the various platforms in Columbia. These telescopes can be spotted around Columbia as Booker explores, and allows him to get a better look at the surrounding area. Some of the films they show are repeated in different levels.įind all eleven of the telescopes.

These kinetoscopes are commonly used as propaganda for Columbia. Kinetoscopes are machines built by Fink Manufacturing that will play a silent film accompanied by music. There are 30 kinetoscopes that can be found in Bioshock Infinite.

They give the player more context for the events leading up to Bioshock Infinite, and if the player finds all of them they will earn the Eavesdropper trophy.įind all of the kinetoscopes. Some voxophones may be hidden, while others will be in places that Booker has to pass through for story purposes. These voxophones contain voice recordings, similar to the audio diaries in the first Bioshock games. There are 80 voxophones scattered around Columbia.
